Problem
Portable ESP32 game console with Snake and Tetris, OLED UI, buzzer feedback, and servo-based lock/unlock flow.
Project Case Study
Portable ESP32 game console with Snake and Tetris, OLED UI, buzzer feedback, and servo-based lock/unlock flow.
Portable ESP32 game console with Snake and Tetris, OLED UI, buzzer feedback, and servo-based lock/unlock flow.
The architecture is organized around core modules and responsibilities, using C++, ESP32, PlatformIO, Wokwi, Embedded Systems, OLED SSD1306 to ensure maintainability, scalability, and testability.