Project Case Study

Pokémon Microservices Game

Browser-based Pokémon game structured using microservices architecture. Training project by Bytex.

Technologies Used

Screenshots

Pokémon Microservices Game screenshot
Project preview
Pokémon Microservices Game architecture illustration
Architecture overview

Project Explanation

Problem

Browser-based Pokémon game structured using microservices architecture. Training project by Bytex.

Solution

  • Browser-based Pokémon game structured using microservices architecture. Training project by Bytex.
  • Developed dedicated microservices for:
  • Pokémon catalog management
  • Battle system
  • Breeding module
  • "Who's That Pokémon?" mini-game
  • Clean service separation with REST communication
  • Database integration using PostgreSQL
  • Emphasized clean service separation and database integration

Architecture

The architecture is organized around core modules and responsibilities, using Java, Spring Boot, PostgreSQL, Docker, Microservices to ensure maintainability, scalability, and testability.